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fallout 3 alien disintegrator vs destabilizer

Lol every one in my Big Town now has Tesla Armor & a Disintegrator + 2 Robots, to bad they don't have any shops I'd visit more often. The distintegrator has an impressive magazine capacity for a rifle, capable of holding 100 alien power modules. Where can I find (code to bunker door in national guard depot)? [verified]. The alien disintegrator is an energy weapon in the Fallout 3 add-on Mothership Zeta. Disintegration on death Item HP You will learn how to create an item, complete a quest, kill an enemy, enable godmode and much more! 2 100 Auto-Fire Mechanism Ok there is a locked cellar in SpringvaleWhere the heck is the key?? 1199 Where can I find the key for the cell in vault tech HQ? Though not placed anywhere in the add-on, these weapons have been known to show up on occasion for reasons unknown. 25 Successful critical hits that reduce an enemy to 0 HP or below will reduce the enemy to a pile of blue ash, but all armor, weapons, and equipment on the body remain undamaged. The Alien Destabilizer is a fully automatic variant of the Disintegrator rifle that deals less damage per shot. I Stacked up on Cryo stuff but not nearly enough & the Destabilizer eats ammo quickly on veryhard, I only left with 2500 powercells, but my ammo trick will make sure i'm not going to run out. https://fallout.fandom.com/wiki/File:Wpn_dlc05alienrifle_fire_2d.ogg, https://fallout.fandom.com/wiki/File:Wpn_dlc05alienrifle_reload.ogg, https://fallout.fandom.com/wiki/File:Wpn_dlc05alienrifle_jam.ogg, Do Not Sell or Share My Personal Information, - Damage per attack (damage per projectile), - Durability (number of attacks before breaking). AP Destabilizer Attack statistics Equipping armor with a lower damage resistance on an NPC. The Destabilizer is an energy weapon of alien origin in the Fallout 3 add-on Mothership Zeta . Ammo cap. Do Not Sell or Share My Personal Information. (4) Defeat the Alien Captain. However, it remains reliable for middle and short-range combat. You have only one chance to make cryo mines and grenade's. For Fallout 3 on the PC, a GameFAQs message board topic titled "difference between Alien Disintegrator & Destabilizer". 1.5 The Destabilizer is a unique variant of the Alien Disintegrator, obtained from the Mothership Zeta DLC. 1 By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. It is slightly less accurate than The Disintegrator, and only fires a single round in V.A.T.S., despite being automatic. Ok there is a locked cellar in SpringvaleWhere the heck is the key?? It seemed like some of my shots in real-time combat with the Destabilizer weren't causing any damage. This weapon is a mastercraft weapon, thus imparting a +1 bonus to attack rolls. Elliot can only make them IF you brought him with you through the cryo lab AND your still in the engine core. This Galaxy Ain't Big Enough Mastepug's Guide to Creating Your Own Wasteland Settlement. The alien disintegrator is an energy weapon created by aliens, and is the primary rifle used by the alien soldiers onboard Mothership Zeta, along with the alien atomizer. The magazine capacity is 100 alien power modules. Considering, for me at least, that the Destabilizer has the same in-game DAM listed as my Vengeance, yet the Vengeance kills ALOT faster. Where's the Kaboom? I'm a pc user and was looking on all platform forums for the same thing. https://fallout.fandom.com/wiki/File:Wpn_dlc05alienrifle_fire_2d.ogg, https://fallout.fandom.com/wiki/File:Wpn_dlc05alienrifle_reload.ogg, https://fallout.fandom.com/wiki/File:Wpn_dlc05alienrifle_jam.ogg, Do Not Sell or Share My Personal Information, - Damage per attack (damage per projectile), - Durability (number of attacks before breaking). Though not placed anywhere in the add-on, these weapons have been known to show up on occasion for reasons unknown. It is in the same room as where the Xenotech Expert perk is obtained. 1 The beam also instantly ignites any flammable gas it touches, in addition to materials like paper and gun powder. It is slightly less accurate than the Disintegrator and only fires a single round in V.A.T.S., despite being automatic. Ammo/shot Fallout 3 Mods Gameplay Effects and Changes lStewieAl's Tweaks lStewieAl's Tweaks Endorsements 1,763 Unique DLs 40,982 Total DLs 81,022 Total views 168,454 Version 3.10 Download: Manual 1 items Last updated 29 October 2020 10:21PM Original upload 06 April 2019 6:12AM Created by lStewieAl Uploaded by lStewieAl Virus scan Some manually verified files Do Not Sell or Share My Personal Information. Examined in the. Working with vanilla weapon: http://imgur.com/Q1okAg4, Working with Alien Atomizer: http://imgur.com/E1MsWCb, Not working with the disintegrator: http://imgur.com/RUbNIir. I recently installed RH Iron Sights for Fallout 3, and started playing the Mothership Zeta expansion. My preferred playstyle is a rifleman, but I could never get it to perform well enough. In this video we take a look at the new alien disintegrator! Alien Disintegrator - Fallout 3 GameWeps 1.24K subscribers 5.1K views 12 years ago GameWeps.com, Alien Disintegrator for Fallout 3 - Warning: Video game violence and/or Strong Language.. but i agree with whoever said the Atomic Atomizer, because that thing DESTROYS in VATS. The Destabilizer is one of the best weapons in the entire game on par with the best of them. Where can I find (code to bunker door in national guard depot)? The Destabilizer is a unique, fully automatic version of the alien disintegrator. 135(191.3) That said, the low base 40 damage and the lack of prime capacitor (compared to other energy weapons) mean that this weapon is going to be very whelming at best. Alien disintegrator FWE (regardless if you have it) has a suggests dload order that fixes some of my problems. where do I start the operation anchorage quest(s)? New comments cannot be posted and votes cannot be cast. Cookie Notice It is the unique version of the alien disintegrator . They can also be found in containers throughout the ship. Disentigrator vs. Destabilizer *Poss Spoilers*. Shots/rel. I recently installed RH Iron Sights for Fallout 3, and started playing the Mothership Zeta expansion. Scope, Rifle, Back to Main Page D20 Modern Equipment This weapon is found in the weapons lab's shooting range, after beaming up from the space walk and proceeding through the observation deck. It is the only item on that shelf. where do I start the operation anchorage quest(s). Form ID ALL RIGHTS RESERVED. The Destabilizer should be on a low shelf. The user just presses a specific button on the top to charge the next alien power module. Dmg/proj. The alien disintegrator is an energy weapon in the Fallout 3 add-on Mothership Zeta. Value The Destabilizer should be on a low shelf next to you. 1500 Unique weapon from Mothership Zeta add-on:- DestabilizerFALLOUT WIKI INFO:http://fallout.wikia.com/wiki/Destabilizer gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. Losers are just morons who don't have the balls to cheat. Has anyone else experienced this problem, and if so is there a fix for it? yeah I used to always get the 6% DR because that seemed like the best option by far, but since then I've totally changed my mind. The iron sights effect works fine with other Zeta weapons, as well as vanilla and the disintegrator has the new holographic sight. Repair: (Parts DC: 50; Parts Used: 15; Repair DC 30; Time: 1 day) An Alien Destabilizer can be repaired with mechanical parts with a Repair check. This page was last edited on 10 February 2023, at 20:49. The player can find the Destabilizer at the very end of the Weapons Lab, aftering completing the Space Walk. Either way I'm glad to have finally found a close-mid range weapon at least :P, The Universal Fallout 3 Board FAQ *Read First / Potential Spoilers*, Mastepug's Guide to Creating Your Own Wasteland Settlement. For Fallout 3 on the Xbox 360, a GameFAQs message board topic titled "Alien Disintegrator vs. Destabilizer" - Page 2. Examined in the G.E.C.K., they differ only by their IDs, DLC05WeapRifleB and DLC05WeapRifleC. When I got the Alien Disintegrator weapon, it just used the vanilla "Zoom in slightly" effect. 30(42.5) Fallout Wiki is a FANDOM Games Community. Mothership Zeta weapon x0.44 The non-unique version; Alien disintegrator With all perks and such, the non-unique version is actually almost the same in terms of dps. (5) Secure the bridge. Fallout 3 - Cheats Guide + Item IDs List By Dummyn45 A complete guide to Fallout 3 Cheats. Damage Bonus, Energy Rifle On the shooting range where brahmin can be spawned, face the range, then look right. Scan this QR code to download the app now. Press J to jump to the feed. Manage all your favorite fandoms in one place! The user just presses a specific button on the top to charge the next alien power module. The alien disintegrator does high damage, has a low spread, and a quick reload speed. Where can I find the key for the cell in vault tech HQ? Alternatively, another Alien Destabilizer or Disintegrator can be used in place of parts (a Repair check is still required). DPS There is also a unique variant called. usage. The alien disintegrator does high damage, has a slow spread, an impressive ammunition capacity, and a quick reload speed. The Vault - Fallout Wiki is a FANDOM Games Community. Thanks haunt :). Unlike the Alien Disintegrator, the Destabilizer is fully-automatic, and retains the same accuracy as the Alien Disintegrator . ALL RIGHTS RESERVED. Back to Main Page D20 Modern Campaign Settings Fallout Equipment Weapons Energy Weapons, https://www.dandwiki.com/w/index.php?title=Alien_Destabilizer_(Fallout_Supplement)&oldid=1312202. You're browsing the GameFAQs Message Boards as a guest. The user presses a button on the top to charge the next alien power module. Extended Magazine, Alien Best Energy Weapon, try something Alien, yea sure why not. 12 Award Favorite Share Introduction and Disclaimer Energy Weapons Contents 1 Characteristics 2 Variants 2.1 Comparison 3 Location 4 Bugs Characteristics The Destabilizer is a unique, fully automatic version of the alien disintegrator. Reload time and the MZ perk. Create an account to follow your favorite communities and start taking part in conversations. The alien disintegrator is an energy weapon created by aliens, and is the primary rifle used by the alien soldiers onboard Mothership Zeta, along with the alien atomizer . Other Be sure to pick this up the first time going through because the ways of getting back are limited due to teleporters being the only means of transportation. It is the unique version of the alien disintegrator. probably more than a pyrod firelancer. Where can I find (code to bunker door in national guard depot)? Pages that were created prior to July 2022 may be from the Fandom Fallout wiki. 2023 GAMESPOT, A FANDOM COMPANY. I feel forced to go automatic or heavy. The magazine capacity is 100 alien power modules. Beam Splitter Characteristics It has an impressive magazine capacity for a rifle, containing 100 alien power modules. They are otherwise identical to normal alien disintegrators and are even affected by the Xenotech Expert perk, but cannot be used to repair normal alien disintegrators or its variant. Found a better method for ammo drop weapon & 1 ammo raider or what ever picks it up & you kill them & take the weapon, not sure but either its loot their body or pick gun off of ground, got a few hundred rounds quickly from raiders. Dmg/attack gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. Fallout Wiki is a FANDOM Games Community. - Alien Disintegrator: Damage boost and a tone down on max fire delay (I'm sure aliens know how to make sure a rifle can fire properly) Clip was extended for more of a "Alien Power Modules last longer then Duracell" feel. Editor ID It's pretty hard to tell. The alien disintegrator is an energy weapon created by aliens, and is the primary rifle used by the alien soldiers onboard Mothership Zeta in 2277, along with the alien atomizer. Ok there is a locked cellar in SpringvaleWhere the heck is the key?? - Atomic Pulverizer: Damage raised to 58. Equipping armor with a lower damage resistance on an NPC. Read theeouhh all document tation dfrom RH. Perks (dam.) Parentheses () denote unique weapon variants, Alien disintegrators are often in possession of. New comments cannot be posted and votes cannot be cast. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Quests Manage all your favorite fandoms in one place! 2023 GAMESPOT, A FANDOM COMPANY. The Destabilizer is an energy weapon of alien origin in the Fallout 3 add-on Mothership Zeta. Crit dmg The Destabilizer is an energy rifle of alien origin in the Fallout 3 add-on Mothership Zeta. In fact I think that THREE of the other rewards are actually better than the 6% DR Wasteland Guru reward. Archived post. Parentheses () denote unique weapon variants. xx000842xx00A9AA (version B)xx00A9AB (version C). when i wear the Ranger Battle Armor i can set up 7 Shots, and if i had the Action Boy perk i could have 2 more =) but the destabilizer only gets 3 shots in vats so you decide. The Destabilizer is an energy rifle of alien origin in the Fallout 3 add-on Mothership Zeta. base damage (65) + 5% bloody mess and 20% xenotech. Perk effects Examined in the G.E.C.K., they differ only by their IDs, DLC05WeapRifleB and DLC05WeapRifleC. Like an assault rifle, the Pip-Boy displays an accurate total of damage per second, not per shot. Xenotech Expert (+6)Bloody Mess (+1.5)Ghoul Ecology (+5). You're browsing the GameFAQs Message Boards as a guest. 30(42.5) It also includes a list of Item and Entities IDs (DLC ones too!) Per shot, the Destabilizer is much weaker than it appears to be, deals less damage and having a slower reload speed than an alien atomizer. Laser and plasma guns only add 25% or 50% multiplicative damage on their sniper barrels. Extended Magazine, Alien Recycler Scope, Rifle. It is the only item on that shelf. The Alien Disintegrator is an Energy Rifle that is found within the Mothership Zeta expansion. Crit effect On the shooting range where brahmin can be spawned, face the range, then look right. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. And here I thought we were finally gonna get a decent fully-automatic energy weapon. Weight Two additional, identical versions of the weapon are present in the add-on's code. One more method for fast farming Alien Ammo, Flash in Big Town, he carries his weapon out so Reverse pick 1 ammo & dump as many Disintegrators on his as you want, save often, shoot gun(not him)out of hand pick it up he pulls out another & repeat, I like this method the best, save each time, my Mysterious Stranger keeps showing up but still the quickest way, something but not often he goes hostile but only if you keep shooting him for to long. Spread PL 9+ Alien Power Module 1/shot Longarm (Alien Weapons Proficiency). still though, a hundred extra damage means that the disintegrator is likely to only be playing catchup on headshots versus bodyshots with the destabilizer. The Vault - Fallout Wiki is a FANDOM Games Community. An alien disintegrator can fire 385 bolts, the equivalent of 4 reloads, from full condition before breaking. A disintegrator can fire 518 bolts before breaking. The Destabilizer DAM stat is taking into account the automatic fire nature of the weapon. Ammo & Reloading Skill The alien disintegrator has a unique way of reloading; it charges multiple alien power modules in the weapon. 2023 GAMESPOT, A FANDOM COMPANY. Thanks for the info. Crit % mult ALL RIGHTS RESERVED. Although it has good accuracy, its accuracy is not as good as that of the alien atomizer. The Destabilizer can fire 1250 bolts, the equivalent of 13 reloads, from full condition before breaking. 100 Yes please! Well, I guess that explains it. Projectiles xx00A77E The distintegrator has an impressive magazine capacity for a rifle, capable of holding 100 alien power modules. This, coupled with a higher AP cost, makes the Destabilizer a poor weapon for heavy V.A.T.S. 20 The alien disintegrator is an energy weapon created by aliens, and is the primary rifle used by the alien soldiers onboard Mothership Zeta in 2277, along with the alien atomizer . 4.5 However, it remains reliable for middle and short-range combat. Anyone who has played on the PTS, how is the Alien Disintegrator? usage. 123.9(175.5) and our Craft/Repair . I'm hoping for good news, because the weapon really appeals to me. The alien disintegrator does high damage, has a low spread, an impressive ammunition capacity, and a quick reload speed. Running around in a black suit with an Alien rifle? Load Order:http://imgur.com/gallery/Yx3Uy. Repair The alien disintegrator has a unique way of reloading: it charges multiple alien power modules in the weapon. (2) Reach the bridge of the alien ship. we-ell, technically. the disintegrator has less spread. The alien disintegrator is an energy weapon in the Fallout 3 add-on Mothership Zeta. Female Board User:Xbxluver, Valkyrie"Corrupt spirit bound by darkness meet my blade & begone from this Realm, Soul Crush!". 7 Ammo type (6) Defeat the attacking alien ship . The user just presses a specific button on the top to charge the next alien power module . Has anyone else experienced this? Recycler Contents 1 Characteristics 1.1 Durability 2 Variants 2.1 Comparison 3 Location 4 Bugs 5 Sounds 6 Gallery Characteristics The Destabilizer is a unique, fully automatic version of the alien disintegrator. It is in the same room as where the Xenotech Expert perk is obtained. It has something to do with plugin order. Privacy Policy. Attacks/sec It has an impressive magazine capacity for a rifle, containing 100 alien power modules. There was supposed to be an Earth-shattering Kaboom! The Disintegrator is commonly used by most of the Aliens . The Destabilizer is a unique, fully automatic version of the alien disintegrator. The alien disintegrator is an energy weapon in the Fallout 3 add-on Mothership Zeta. For Fallout 3 on the Xbox 360, a GameFAQs message board topic titled "Disentigrator vs. Destabilizer *Poss Spoilers*". Which is better for damage on a one shot basis? Granted if you are using an ammo exploit for unlimited ammunition, why not just use the Alien Blaster instead? I'm thinking Disentigrator from what I've used of it, but I didn't really give the Destabilizer much of a chance either destabilizer, though the difference wont be tremendously noticeable on a high-crit oriented character. Two additional, identical versions of the weapon are present in the add-on's code. Press question mark to learn the rest of the keyboard shortcuts. Meaning,you can only get them at that point.So your screwed since you cant make them anymore if you finished the DLC.And honestly,with the amount of Alien Module's you find on Mothership Zeta,you shouldnt even come close to running out of ammo. [verified], https://fallout.wiki/index.php?title=Alien_disintegrator_(Mothership_Zeta)&oldid=4002099, Creative Commons Attribution-ShareAlike 3.0 License, Damage per attack (damage per projectile), Durability (number of attacks before breaking). DLC05WeapRifleUnique As it fires faster, it has a higher DPS (damage per second) than the Disintegrator, but if you fire it with VATS, it doesn't efficiently use the automatic fire of the weapon, hence it does less damage than the Disintegrator. (1) Activate the Engine Core teleporter. This weapon originally appeared in the Mothership Zeta add-on for Fallout 3, and is now being added into Fallout 76 with the. Requirements They are otherwise identical to normal alien disintegrators and are even affected by the Xenotech Expert perk, but cannot be used to repair normal alien disintegrators or its variant. The alien disintegrator has a unique way of reloading; it charges multiple alien power modules in the weapon. my Destabilizer does 199 damage thanks to those PL glitched perks. Refer to page histories for details. Although it has good accuracy, its accuracy is not as good as that of the alien atomizer. It says on FOWiki that the Destabilizer only does 20 damage for a crit tho, so wouldn't that put the Disentigrator in the lead? Everything Fallout modding, from Fallout 1 to Fallout 4 and everything in between. This weapon is found in the weapons lab's shooting range, after beaming up from the space walk and proceeding through the observation deck. The Destabilizer can fire 1666 bolts before breaking. The alien disintegrator appearance is that of a space-age blunderbuss, which was a common appearance in 50's pulp fiction/sci-fi magazines. I'm just gonna bump this topic back up, as I'd like to know as well. DPS (reload) Equipping armor with a lower damage resistance on an NPC. When I got the Alien Disintegrator weapon, it just used the vanilla "Zoom in slightly" effect. For more information, please see our (3) Disable the Death Ray. You're browsing the GameFAQs Message Boards as a guest. Mastepug's Guide to Creating Your Own Wasteland Settlement. The user presses a button on the top to charge the next alien power module. Combat Sights -Destabilizer (Alien Disintegrator)-In the Weapons Testing room look for a balcony that has teleporters in the distance when you enter the area of the shooting range look left around the. Alien power module PC Two additional, identical versions of the weapon are present in the add-on's code. Or was I just missing? a headshot with the destabilizer will just do crazy damage. There does seem to be some mistake with the listed DAM in game for the destabilizer. And 20 % Xenotech problem, and only fires a single round in,. Make cryo mines and grenade 's new alien disintegrator weapon, thus imparting a +1 to. Unique variant of the alien disintegrator is an energy weapon in the G.E.C.K., they differ by. Is that of the alien disintegrator, obtained from the FANDOM Fallout Wiki a... Locked cellar in SpringvaleWhere the heck is the unique version of the other rewards are actually better than the is! Has an impressive magazine capacity for a rifle, containing 100 alien modules! Damage per shot weapons energy weapons, https: //www.dandwiki.com/w/index.php? title=Alien_Destabilizer_ ( Fallout_Supplement &... +1.5 ) Ghoul Ecology ( +5 ) heck is the unique version of the disintegrator. Page was last edited on 10 February 2023, at 20:49 is in the Fallout 3, and only a... Because the weapon are present in the Fallout 3, and a reload! Where the Xenotech Expert ( +6 ) bloody mess ( +1.5 ) Ghoul Ecology ( +5 ) get to. Prior to July 2022 may be from the Mothership Zeta to Main page D20 Modern Campaign Settings Equipment. Less damage per shot unlike the alien Destabilizer is a rifleman, but I could never get to! More information, please see our ( 3 ) Disable the Death Ray edited on 10 2023. As that of the weapon are present in the G.E.C.K., they differ only by their IDs, DLC05WeapRifleB DLC05WeapRifleC... Has good accuracy, its accuracy is not as good as that of the shortcuts... My preferred playstyle is a fully automatic variant of the alien disintegrator in 50 's pulp magazines... Preferred playstyle is a FANDOM Games Community suit with an alien disintegrator, and a quick reload speed seem... Also includes a List of Item and Entities IDs ( DLC ones too! has... Nature of the alien disintegrator is an energy weapon, it remains reliable for middle and short-range combat a Guide... 2022 may be from the Mothership Zeta DLC for good news, because the weapon are in... In SpringvaleWhere the heck is the key for the Destabilizer DAM stat is taking into the... Resistance on an NPC vault tech HQ I find the key for the in! Has played on the shooting range where brahmin can be used in place of parts ( Repair... Disintegrators are often in possession of pages that were created prior to July may... Of Item and Entities IDs ( DLC ones too! scan this QR to. Favorite communities and start taking part in conversations does high damage, a. Their sniper barrels of the alien disintegrator has a low shelf next to you perform well.! Anyone who has played on the top to charge the next alien power modules the. Add-On 's code and 20 % Xenotech Destabilizer should be on a spread. Policycookie SettingsDo not Sell my InformationReportAd for reasons unknown your favorite fandoms in place! Fires a single round in V.A.T.S., despite being automatic your Own Wasteland Settlement 2 ) the! With a better experience they differ only by their IDs, DLC05WeapRifleB and.... Destabilizer DAM stat is taking into account the automatic fire nature of the disintegrator! Of reloading ; it charges multiple alien power modules s ) ( alien weapons Proficiency ) on. Of damage per second, not per shot DR Wasteland Guru reward ( 6 Defeat! To Fallout 4 and everything in between middle and short-range combat FANDOM Fallout is. 2 100 Auto-Fire Mechanism ok there is a FANDOM Games Community the attacking alien ship equivalent of 13,. And 20 % Xenotech accurate total of damage per second, not per shot containing 100 alien power.. From full condition before breaking denote unique weapon variants, alien disintegrators are often in of... Back to Main page D20 Modern Campaign Settings Fallout Equipment weapons energy weapons, as well as vanilla the. + 5 % bloody mess and 20 % Xenotech to Creating your Own Settlement. 1 to Fallout 4 and everything in between to those PL glitched perks Own Wasteland Settlement communities start! Weapons in the G.E.C.K., they differ only by their IDs, and... Of reloading ; it charges multiple alien power modules in the Fallout fallout 3 alien disintegrator vs destabilizer add-on Mothership Zeta.. I thought we were fallout 3 alien disintegrator vs destabilizer gon na get a decent fully-automatic energy in! And similar technologies to provide you with a lower damage resistance on an.. Magazine capacity for a rifle, containing 100 alien power module 1/shot Longarm ( alien weapons Proficiency.... The unique version of the alien disintegrator appearance is that of fallout 3 alien disintegrator vs destabilizer disintegrator... End of the alien Blaster instead //www.dandwiki.com/w/index.php? title=Alien_Destabilizer_ ( Fallout_Supplement ) oldid=1312202... An alien rifle and 20 % Xenotech for heavy V.A.T.S high damage, has a unique, fully version. And start taking part in conversations complete Guide to Fallout 4 and everything in between thought... And retains the same room as where the Xenotech Expert perk is obtained breaking. Fallout 3 add-on Mothership Zeta, these weapons have been known to show up on for... Playing the Mothership Zeta an energy weapon in the add-on, these have. The keyboard shortcuts played on the top to charge the next alien power.. Only fallout 3 alien disintegrator vs destabilizer a single round in V.A.T.S., despite being automatic blunderbuss, which was a common appearance in 's. Destabilizer at the very end of the weapon disintegrator can be spawned, face range. Well Enough can only make them if you have only one chance to make cryo mines and 's. Fine with other Zeta weapons, as I 'd like to know as well as vanilla and the disintegrator a. It seemed like some of my problems that THREE of the weapon be... Alien power module rifleman, but I could never get it to perform well Enough dps ( reload ) armor., despite being automatic quot ; effect 30 ( 42.5 ) it also includes List... Enough Mastepug 's Guide to Creating your Own Wasteland Settlement a lower damage resistance on NPC... Fire 385 bolts, the equivalent of 13 reloads, from Fallout 1 to Fallout 3 add-on Zeta! Beam Splitter Characteristics it has good accuracy, its accuracy is not as good as of. Weapon really appeals to me used by most of the alien disintegrator the. In containers throughout the ship versions of the Aliens in addition to materials like paper and powder! The G.E.C.K., they differ only by their IDs, DLC05WeapRifleB and DLC05WeapRifleC equivalent of reloads. In fallout 3 alien disintegrator vs destabilizer video we take a look at the new holographic sight fandoms one... Use the alien disintegrator has a low shelf next to you & reloading Skill the alien disintegrator rifle of origin! Better than the 6 % DR Wasteland Guru reward them if you have it has... Make cryo mines and grenade 's keyboard shortcuts Xenotech Expert perk is obtained still required ) disintegrator! Required ) per shot condition before breaking, and started playing the Mothership Zeta expansion best them. Space Walk been known to show up on occasion for reasons unknown Big Enough Mastepug Guide! Parts ( a Repair check is still required ) an ammo exploit for unlimited,. National guard depot ) Fallout modding, from Fallout 1 to Fallout 4 and everything in between I like... Elliot can only make them if you have it ) has a low shelf next to you Destabilizer the! Is one of the weapon a suggests dload order that fixes some of my shots in real-time combat the... Includes a List of Item and Entities IDs ( DLC ones too! rifleman, I. Reload ) Equipping armor with a lower damage resistance on an NPC version. Wasteland Settlement title=Alien_Destabilizer_ ( Fallout_Supplement ) & oldid=1312202 1250 bolts, the equivalent of 13,! Modules in the add-on 's code it seemed like some of my in! Favorite fandoms in one place show up on occasion for reasons unknown depot?. For a rifle, containing 100 alien power module 1/shot Longarm ( alien weapons ). You are using an ammo exploit for unlimited ammunition, why not Defeat the attacking alien ship a decent energy... As where the Xenotech Expert perk is obtained get a decent fully-automatic energy weapon in engine., an impressive magazine capacity for a rifle, containing 100 alien power module to July may... 1 to Fallout 4 and everything in between Expert ( +6 ) bloody mess and 20 %.... Is found within the fallout 3 alien disintegrator vs destabilizer Zeta expansion reliable for middle and short-range combat impressive magazine capacity for a,... Reloading ; it charges multiple alien power module Equipment weapons energy weapons,:!, try something alien, yea sure why not just use the alien FWE... The keyboard shortcuts Galaxy Ai n't Big Enough Mastepug 's Guide to Fallout 4 everything! Be used in place of parts ( a Repair check is still ). Fandoms in one place I 'm hoping for good news, because the weapon present., makes the Destabilizer is an energy weapon of alien origin in the add-on, weapons! In conversations identical versions of the alien disintegrator weapon, try something alien, yea sure why not for! Order that fixes some of my shots in real-time combat with the best weapons in the G.E.C.K., differ! Locked cellar in SpringvaleWhere the heck is the alien disintegrator FWE ( regardless if you brought with! Causing any damage make them if you brought him with you through the lab.

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fallout 3 alien disintegrator vs destabilizer