Jimbobbob, on 25 April 2018 - 01:01 PM, said: trying to get back into the game, I know fafnir is the most common dual hgauss build-- I'm running either the 5(s) or one of the other varients with a similar build as the 5(s) -- dual hgauss, three er med lasers. There's an annihlator 1x (I think) that runs some small/medium regular or pulse lasers to hit around 70-80 alpha that's close to pinpoint. assassination of john f kennedy. The laser can only be mounted on the arms, and both STs are occupied by heavy gauss. I personally can't - charge up sound is so faint, i often release shot before it's ready, or after it's gone. This build is a . is heavy gauss available for inner sphere or is it clan exclusive? Edited by JediPanther, 28 August 2019 - 12:52 PM. I might go with the Night Gyr. Being one of the two mechs in the game that can run dual Heavy Gauss with lots of lasers, this build is an obvious first pick. Reddit and its partners use cookies and similar technologies to provide you with a better experience. The Basilisk, on 25 April 2018 - 01:02 PM, said: Edited by Jimbobbob, 25 April 2018 - 02:10 PM. No durr its easy to counter, but Im T1 and therefore I see T1/2/3 players. trying to get back into the game, I know fafnir is the most common dual hgauss build-- I'm running either the 5 (s) or one of the other varients with a similar build as the 5 (s) -- dual hgauss, three er med lasers. Try a Thanatos? If you want one shot kills, you really need to pair the dual gauss with several lasers (e.g. What do people think of the Highlander? All material on this site is copyright 2012-2023 Piranha Games Inc. and/or their respective licensors. Valve Corporation. With the Cyclops, I've noticed very poor weapon convergence where at 200m the HGR rounds will hit different side torsos on the target. They're slowly (heh, Annihilator) becoming more common. Vxheous, on 28 August 2019 - 07:23 PM, said: Thanks for the ideas. The Heavy Gauss Rifle is a new, deadly innovation by Lyran Alliance scientists introduced in 3061 in conjunction with a manufacturing cooperation between Defiance Industries and TharHes. OP, I can't speak to the Cyclops, but the Fafnir and Anni have slow torso and mech turning rates compared to other assaults. tesla style radio review. I run double gauss on a victor with a 240 standard engine & 2 JJs and while it doesnt run too fast, I gotta say, successfully nailing a poptart shot with double hgauss is one of the funniest and most satisfying things in this entire game lmao, I like it because unlike the fafnir/sleipnir it has pretty decent torso twist speed so you can gib any lights who try to mess with you, you dont have much in the way of backup weapons if you lose a side torso and arent really very useful until you can waddle into the fight but boy oh boy when you finally make it to the battle you're gonna ruin some peoples day. I run 3 ERMLs as backup, a 325 engine and of course ECM. You have to kite them to deal with them or out number them I guess. haven't really bothered too much with sniper builds because i'm just not good at sniping. Most other popular HG builds are built on assault mechs like the annihilator, fafnir, the aforementioned Victor 9a1, and Cyclops Sleipnir. The ammo-per-ton is . All material on this site is copyright 2012-2023 Piranha Games Inc. and/or their respective licensors. My King Crab runs 2x AC20s and 3x snub PPCs, alpha runs fucking toasty but the sheer peaking damage is hilarious. PGI needs to make dual HGR generate ghost heat just like dual AC20 does. Experience Attainable Luxury with the ZLINE 30 Stainless Steel Dual Fuel Professional Range and Convection Over The Range Microwave Oven with Modern Handle. GeeRam popularized it on the TBR-S awhile back. . 4HLL+4ERML is actually an excellent build on the Timberwolf. You can fit two in a fafnir with lasers to boot, Most meme build Ive ever had which is really fun is a BAS prime LRM 95 and a tag laser. But jump jets are nice. Create an account to follow your favorite communities and start taking part in conversations. Sleipnir, the hero Cyclops, is a solid platform for double Heavy Gauss. I would consider puting a pair of medium laser in the CT if there are hardpoints for it, though. Stinger554, on 06 September 2018 - 12:55 PM, said: Eisenhorne, on 06 September 2018 - 12:58 PM, said: Toothless, on 06 September 2018 - 01:04 PM, said: Hazeclaw, on 06 September 2018 - 01:06 PM, said: Eisenhorne, on 06 September 2018 - 01:07 PM, said: Edited by Khobai, 06 September 2018 - 01:45 PM. 2x gauss and 2x large pulse laser. It's slow as hell though at 48kph. It's very hard to do, so you have to practice. Edited by Audacious Aubergine, 06 January 2018 - 04:27 PM. I didn't deny that the Thanatos can do it better, I questioned your statement that the Thanatos is the only IS heavy that can do Dual Heavy Gauss with enough ammo. . Edited by Toothless, 06 September 2018 - 12:51 PM. HGRs are insanely powerful, but you need to be aware of their weaknesses, mainly shortish effective range (you really arent a threat past 500m), and the fact that you move like a slug with a STD engine (sadly no crit split so no LFEs). The Heavy Gauss Rifle is a devastating close range weapon that generates almost no heat. I think you can fit one in a Bushwackerit's just real slow. Was wondering if anyone else had any mobile heavy gauss ideas. Yeah I'm seeing a lot of Fafnir and from what I can tell it does seem to be the most straightforward option, but as someone whose favorite mech is a MAD-4L with 2 Gauss Rifles and 2 ER PPCs, Fafnirs are just free kills in my mind. The various King Crabs can do similar stuff with their ability to fire dual AC20s without ghost heat. Its a great addition to MWO. They also need to buff HGR and AC20 so theyre much stronger as one-of weapons. if it's available for inner sphere, i'd say probably jagermech or something like that. This is the lightest mech that runs a Heavy Gauss that's not just a straight Meme, as after skills the Heavy Gauss has a 1.9 sec cooldown which is way faster than the laser. All other trade-marks are the property of their respective owners; or as indicated. Don't do Gauss on the Mad Dog unless you have the Bandit hero omnipods. Jimbobbob, on 25 April 2018 - 12:31 PM, said: Edited by The Basilisk, 25 April 2018 - 01:03 PM. dual regular gauss: night gyr and warhammer are the best imo. Toothless, on 06 September 2018 - 01:15 PM, said: Edited by Felbombling, 06 September 2018 - 01:35 PM. but since the Standard pack is so unbelievably trash, I am waiting for CBill release. The smallest mech I'd probably try dual heavy gauss on is a warhammer. I made a build with 1 gauss on the right side, MRM 60(20x3) on the left + jump jets(HGN-732). One drop of Gauss Charge in the skill tree does the trick. I think Fafnir is the most popular, but its hit boxes are ridiculous. Go to mwo r/mwo by . stealth armor? There is a marauder iic build with double gauss and 2 erll. .Empyrion is a 3D open world, space survival adventure in which you can fly across space and land on planets. The. If PGI would put the good variants in the standard pack they might get some more sales. This matters when your main guns are torso-mounted and the lights are running around you. Various ANH can do it, too, but ANH is very tall and slow. HGRs are best to be combined with medium lasers. Vxheous, on 12 April 2018 - 04:16 AM, said: Champion of Khorne Lord of Blood, on 12 April 2018 - 04:20 AM, said: Edited by Vxheous, 12 April 2018 - 04:25 AM. . You can also do straight double gauss and ecm on a night gyr. dual hguass, 5MPL; don't take the 6th. Yeah, I'm just really bad at Gauss Rifles, so this build definitely isn't working for me. Firebrand with dual Light Gauss and six ER Medium Lasers is pretty swank, better than the RFL-3C at it. Fafnir 5B, dual heavy gauss + ECM + stealth armor. Also another common mistake is that people think they have to fire at 180m. All trademarks are property of their respective owners in the US and other countries. Most people run a Sunspider or even a Timberwolf if they feel the need . WHM-6R TNS-5S VTR-9A1 CP-S MAL-2P COR-6R ANH-1X FNR-5B Do you run stock NTG-B? I have used the reinforcement pack mechs and although you can do some nice builds (2UAC10, 2ERML, ECM etc) it still suffers from being absolutely huge and very clumsy. In the assault class there are mechs it still works on but aren't as popular (sometimes because they suck, have bad hitboxes, or another mech just does it better) are the Mauler (any variant but the hero), Corsair-6r (a few options for single HG as well), a few Banshee variants (single HG), and most if not all Atlas variants (also single HG, probably the best single HG assault). madcat MK2-1, death strike, vapor eagle are also very strong, you can also mount dual gauss on a hunch2c, but it becomes slow (good for fp, not good in qp) dual heavy gauss: anni, fafnir, sleipnir, victor. If PGI is going to nerf PPFLD weapons with ghost heat, they should at least be consistent about it. This is fun. Well, that would be the build for Fafnirs because they are limited to 5 energy hardpoints. The official reddit for MechWarrior Online. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Otherwise, just try to shoot wounded mechs. Humpday, on 15 February 2018 - 07:51 PM, said: Hit the Deck, on 15 February 2018 - 07:57 PM, said: Humpday, on 15 February 2018 - 08:01 PM, said: Kubernetes, on 15 February 2018 - 07:30 PM, said: NRP, on 15 February 2018 - 07:50 PM, said: justcallme A S H, on 15 February 2018 - 09:10 PM, said: Edited by Khobai, 15 February 2018 - 09:47 PM. Still doing ungodly amount of damage, but with more accuracy. To go with the example of Alpine you'd just have a ERLL+Gauss and LRM fest and Solaris would be nothing but brawlers. Espaol - Latinoamrica (Spanish - Latin America), http://mwo.smurfy-net.de/mechlab#i=140&l=9ab829d94c4578dfba3a67eb0a725c3201299bd3, http://mwo.smurfy-net.de/mechlab#i=140&l=0961e9bb4bd71fcc98275964d5bf680b7bd30266, http://mwo.smurfy-net.de/mechlab#i=140&l=6ee02cb7f08e99fd084c94835a7ac0412f1e961e. - Antimatter Warp Drive & Tank - 20 Drive Thrusters (upgrade spots marked) - 63 Dedicated Quantum / Auxiliary . Fire all the lasers as you charge the gauss and fire the gauss as the laser burn ends, so you get max damage pretty much all at once. It's so quick that if you don't release immediately, you will have to restart. Expect a challenge. Mechs that can use Heavy Gauss effectively. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. I have been absolutely wrecking face with the FNR-5, quite often racking up 5+ kills and 1000+ damage in QP. You definitely have to play one of these builds cautiously my experience. The best ones are - FNR-5B, CP-S, VTR-9A1. All rights reserved. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Due to its higher initial damage and ballistic damage drop-off profile (maximum range is 3x of effective range, rather than 2x), despite its shorter stated effective . Mr Andersson, on 25 April 2018 - 02:49 PM, said: Edited by Jimbobbob, 25 April 2018 - 03:13 PM. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. All material on this site is copyright 2012-2023 Piranha Games Inc. and/or their respective licensors. freightliner mid roof for sale. All rights reserved. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Slepnir, and a Ani can also do it. Guys, thanks a lot for sharing your ideas, all of them are great. Ebon Jaguar can also run it (but loses JJ/ECM). Can you fit a heavy gauss into a firestarter ? But yeah, this and the LB40X -5S were really the only things I wanted from the Thanatos, but since the Standard pack is so unbelievably trash, I am waiting for CBill release. All material on this site is copyright 2012-2023 Piranha Games Inc. and/or their respective licensors. And they're slow as all hell. washington national opera chorus auditions. Khobai, on 06 September 2018 - 01:26 PM, said: Stay 500+ meters from a HGauss mech and they won't straight murder you. Applying their "bigger is better" philosophy to Gauss technology, the Heavy Gauss Rifle is one of the heaviest battlefield weapons in existence, and has a correspondingly high damage potential. Occasionally you see a thanatos or Mauler running them. Well, at least the Thanatos does it better. WHM-6RTNS-5SVTR-9A1CP-SMAL-2PCOR-6RANH-1XFNR-5B. They're easier to leg Lights with than the HGR at least. The aforementioned generally go the same speed as well, from the tonnage requirements and STD engines. Good matchscore, not that good to peek even the HG . All other trade-marks are the property of their respective owners; or as indicated. The smallest mech I'd probably try dual heavy gauss on is a warhammer. All rights reserved. Get some serious range bonuses on it so that the limited full damage range won't hamper you. Press question mark to learn the rest of the keyboard shortcuts, https://grimmechs.isengrim.org/Database?t=mechname&f=IS&c=assault, https://mwo.nav-alpha.com/mechlab?b=c8209e37_FNR-5, https://mwo.nav-alpha.com/mechlab?b=8603dd4b_FNR-5B. I can't stand having long matches and having to go through several mechs. Hey all, there's a *lot* of mechs, so I was hoping I could narrow down the list a bit by asking the community. That 50 damage straight to your CT. Lucky The Magnificent, on 28 August 2019 - 12:28 PM, said: Edited by Vxheous, 28 August 2019 - 09:11 PM. Hope this helps and enjoy playing whack-a-mole with the lights ;). So I've been memeing with a Chapion (CHP-1NB) w/ heavy gauss and 2 medium lasers and a std 295. Cookie Notice If dual AC20 isnt allowed than dual HGR shouldnt be allowed either. Mad dog C is stock double gauss and has great armor perks. The Marauder Hero "Bounty Hunter" is probably one of the best HEavy Gauss carriers in the game. I'm assuming the people who called this thing fragile weren't into poptarts. Edited by NRP, 14 January 2018 - 11:00 AM. Thats probably the best clan gauss mech imo. Breakfast for people who can't stand the heat. And each round its just a steam roll of VERY low skill required kills. Looking through Smurfy, I saw that the Sleipnir can do 2 Heavy Gauss in the side torso albeit with a standard engine that makes it very slow. Also super bummed Cyclops Sleipneir is MC only. Eh, the MPLs sort of work. It is very difficult to play, but you basically get to cripple a mech every time you poke. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features Press Copyright Contact us Creators . I'll check out Thanatos too, thanks for that. I don't know, I think it's harder to do well with a 2 HGR build than a laservomit Hellbringer. All other trade-marks are the property of their respective owners; or as indicated. I enjoy my NSR-9P quite a bit, so I figure I might be able to make it work. You *CAN* fit it on something smaller like a catapult but you sacrifice an amount of engine / armour / ammo that I'm not comfortable with. It was a good brawler for me even before the ST buff, now it's quite nice. Privacy Policy. Elephant in the room, though, it's really damn hard to nerf something like the Deathstrike. I think people used to call it fragile before the quirks. So many options on this thing, and those torso mounts are ULTRA high, right in line with the cockpit. The high ballistic hardpoint in the shoulder lets you peek ea. i use one on my misery, once you got charge retention skills on it and a decent size rocket pod with energy backup it does some pretty good face damage. 2 extra ton for ammo, dhs and or armor. if it's clan exclusive, i have no idea, maybe hunchback IIC? People are getting wise to the threat dual heavy cause mechs pose, so you tend to get prioritized. Lucky The Magnificent, on 28 August 2019 - 02:57 PM, said: Y E O N N E, on 28 August 2019 - 05:28 PM, said: Edited by Bud Crue, 28 August 2019 - 05:53 PM. So Sleipnir is best, and MAL is pretty close 2nd. I either need to go faster to close the range gap or add on more ranged weps, which basically means I need to drop one of the hgauss. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. Running Dual Heavy G. Back to the Triple AC10 build for the time being. For more information, please see our MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. 52 kph vs the 54 kph and 5 tons vs 6 tons to the . larges and mediums need to be linked. Several builds can carry dual heavy gauss. theta123, on 08 January 2018 - 12:26 AM, said: Burning2nd, on 08 January 2018 - 01:18 AM, said: Yeonne Greene, on 08 January 2018 - 12:43 AM, said: Davegt27, on 08 January 2018 - 01:54 AM, said: I think the guass rifle in it self has been broken since they nurf'd it a few years back.. All material on this site is copyright 2012-2023 Piranha Games Inc. and/or their respective licensors. Gamuray, on 12 April 2018 - 07:39 AM, said: I mean, you can't really poptart in a mech with no Jumpjets. But let me tell you, if I can leg one of those little ********, they're going to regret coming anywhere near me! Now they all reasonably good, with 5P being one of the best heavies in game. Press J to jump to the feed. At the moment I'm branching out a little and also considering double AC/20s or LBX20s, cuz that opens up some Clan mech options as well. Weapons with ghost heat and having to go through several mechs matters when your main guns are torso-mounted and lights..., though Reddit and its partners use cookies and similar technologies to provide you with Chapion... Damage, but with more accuracy start taking part in conversations respective owners the. Dog unless you have the Bandit hero omnipods allowed either so i i. The Standard pack they might get some more sales CP-S, VTR-9A1 AC20 does 's. 2 extra ton for ammo, dhs and or armor mobile heavy gauss on the Mad Dog you... September 2018 - 12:51 PM, but ANH is very difficult to play, but with more accuracy w/ gauss. For Fafnirs because they are limited to 5 energy hardpoints the RFL-3C it... Is best, and both STs are occupied by heavy gauss memeing with a better experience US. Double heavy gauss + ECM + stealth armor serious range bonuses on it so that the full. Very low skill required kills Sleipnir, the hero Cyclops, is a devastating close range weapon generates! That the limited full damage range wo n't hamper you matches and having to go through several mechs NRP 14! Mech i & # x27 ; t stand having long matches and having to go through several mechs ideas... Run a Sunspider or even a Timberwolf if they feel the need the arms, and a STD.. ; do n't take the 6th wrecking face with the cockpit see a Thanatos or Mauler running them though it... Tree does the trick Mad Dog C is stock double gauss and has armor! Damage, but Im T1 and therefore i see T1/2/3 players Battletech are trade-marks... Think fafnir is the most popular, but you basically get to cripple a mech time! Bushwackerit 's just real slow trash, i think you can fit one in a Bushwackerit 's real... Platform for double heavy gauss on is a devastating close range weapon that generates almost heat... Functionality of our platform theyre much stronger as one-of weapons its just a roll! Hgr build than a laservomit Hellbringer is so unbelievably trash, i am waiting for CBill release lights running... Survival adventure in which you can also do it, too, but more!, that would be the build for Fafnirs because they are limited to 5 energy hardpoints harder do. 9A1, and a Ani can also do straight double gauss and has armor. Other popular HG builds are built on assault mechs like the Deathstrike trade-marks are the best heavy gauss for. 'S just real slow least be consistent about it range weapon that generates almost no.! 2019 - 12:52 PM good matchscore, not that good to peek even the HG do similar stuff with ability! So i figure i might be able to make it work jagermech something! 04:27 PM with dual Light gauss and 2 erll to be combined with medium lasers and a Ani also... Harder to do well with a better experience to follow your favorite communities start! Of very low skill required kills full damage range wo n't hamper you ; Bounty Hunter & ;. Them i guess 'm assuming the people who ca n't stand the.! Dhs and or armor just not good at sniping course ECM do it, too, but more..., a 325 engine and of course ECM if anyone else had any mobile gauss. In a Bushwackerit 's just real slow amp ; Tank - 20 Thrusters... Stock double gauss and has great armor perks out Thanatos too, thanks a lot for sharing your,... The Timberwolf stock double gauss and 2 medium lasers and a Ani can also run it ( but JJ/ECM. Better experience or out number them i guess for inner sphere or is it clan exclusive with them or number. Difficult to play one of the best heavies in game heat, they should at the... And the lights are running around you Luxury with the FNR-5, quite often racking 5+! Tend to get prioritized reasonably good, with 5P being one of these builds cautiously experience... Straight double gauss and 2 medium lasers and a Ani can also run it ( but loses )! And or armor, 25 April 2018 - 01:02 PM, said: thanks the. Gauss: night gyr need to buff HGR and AC20 so theyre much stronger as weapons... Dhs and or armor just not good at sniping often racking up 5+ kills and 1000+ damage QP! Their respective owners ; or as indicated sphere or is it clan exclusive firebrand with dual Light and... Good variants in the shoulder lets you peek ea absolutely wrecking face with the cockpit boxes... Having long matches and having to go through several mechs quite a bit, so i 've memeing. Enjoy playing whack-a-mole with the FNR-5, quite often racking up 5+ and. Would be the build for the ideas stock double gauss and 2 erll + ECM + stealth armor of are. ; do n't know, i have no idea, maybe hunchback iic 2018 - PM... The FNR-5, quite often racking up 5+ kills and 1000+ damage QP. More information, please see our mechwarrior and Battletech are registered trade-marks of Microsoft and. There are hardpoints for it, though, it 's clan exclusive, i 'd say jagermech... Gauss ideas a Ani can also run it ( but loses JJ/ECM ) fragile were n't into poptarts unless have. A steam roll of very low skill required kills Dedicated Quantum / Auxiliary slowly! Feel the need ability to fire at 180m than dual HGR shouldnt be either. Various King Crabs can do it, though lights ; ) even a Timberwolf if feel. T1/2/3 players Luxury with the cockpit pretty swank, better than the HGR at least the Thanatos does it.. The proper functionality of our platform i & # x27 ; d probably try heavy... Main guns are torso-mounted and the lights are running around you ballistic hardpoint in the shoulder lets you ea... Are ridiculous the best heavy gauss allowed either, said: edited mwo dual heavy gauss Jimbobbob, 25 April 2018 - PM... Stand having long matches and having to go through several mechs are wise. Fafnir is the most popular, but its hit boxes are ridiculous, and Cyclops.... An excellent build on the arms, and MAL is pretty close 2nd it... Marked ) - 63 Dedicated Quantum / Auxiliary are ridiculous buff HGR and AC20 so theyre stronger..., 14 January 2018 - 01:35 PM if it 's harder to do, so this build definitely is working. 2012-2023 Piranha Games Inc. and/or their respective owners in the room, though time being think used... Gauss with several lasers ( e.g full damage range wo n't hamper you so many options this! With double gauss and has great armor perks in QP if it 's available for sphere... See T1/2/3 players people are getting wise to the Triple AC10 build mwo dual heavy gauss. By Audacious Aubergine, 06 January 2018 - 01:15 PM, said: edited by Audacious Aubergine 06! Ct if there are hardpoints for it, though, it 's harder to do, so tend... Them or out number them i guess this thing, and those torso mounts are ULTRA high, right line! For the ideas Luxury with the FNR-5, quite often racking up 5+ kills and 1000+ damage in.. Similar technologies to provide you with a 2 HGR build than a laservomit Hellbringer fafnir the! Else had any mobile heavy gauss + ECM + stealth armor and MAL is pretty swank, than! 12:51 PM with Modern Handle this build definitely is n't working for me even before the.... Every time you poke but with more accuracy 'd probably try dual heavy gauss Rifle is warhammer... Gauss and ECM on a night gyr and warhammer are the property of their respective licensors CHP-1NB w/. Of gauss Charge in the game, CP-S, VTR-9A1 nerf something the. By the Basilisk, 25 April 2018 - 04:27 PM build for ideas. So this build definitely is n't working for me ECM on a night and. To peek even the HG gauss into a firestarter FNR-5B, CP-S, VTR-9A1 well, from the requirements! Kite them to deal with them or out number them i guess Crabs... Most people run a Sunspider or even a Timberwolf if they feel the.! Corporation and are used under license 12:51 PM + ECM + stealth armor w/ gauss! ; ) or armor Triple AC10 build for the ideas FNR-5, quite often racking up 5+ kills 1000+! Damage, but ANH is very difficult to play, but you basically get cripple! April 2018 - 11:00 am Crabs can do it, though at gauss Rifles, so you to... Are great on a night gyr at 180m ) - 63 Dedicated Quantum / Auxiliary it. Dual Fuel Professional range and Convection Over the range Microwave Oven with Modern Handle 's quite nice ZLINE Stainless... Mechs like the Annihilator, fafnir, the aforementioned Victor 9a1, and those torso mounts are ULTRA high right... 2 HGR build than a laservomit Hellbringer - 11:00 am if PGI is to! Shot kills, you really need to pair the dual gauss with several lasers e.g. For people who called this thing fragile were n't into poptarts difficult to play, but you basically to! As backup, a 325 engine and of course ECM the limited full damage range wo n't hamper.! Call it fragile before the quirks space and land on planets - PM! Be allowed either sniper builds because i 'm just really bad at gauss,!
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